New Maps

After some time, and some discussion, I have made some changes to the map op Ianna and Terria, that will impact the Twin Worlds slightly.
The original though behind the World of Ianna, where island kingdoms, where the main mode of transportation would be by boat of with the aid of magic. Whereas Terria would be on massive landmass, dotted by city-states and would be the beacons of light within the world. These changes to the maps should bring focus back to these original ideas.

This doesn’t means that the kingdoms, city-states and landmasses are gone, the might reappear in later publishings.

 

    

Tijn

Largest Content Update Evar!

The new content for Terria is now live on the wiki, for the War of the City-States I have created an new storyteller for the events that transpire during the war. Old Pantasma has reclaimed its seat as a city-state, and rivals Mag-Mell in magical power.

Besides that the Wild Mage class got is well deserved share of attention and now hold all the information you need to play the class. Also new feats have been added that are specialized in Wild Magic.

I so love the chaos and mayhem the Wild Mage class can create, just to help that chaos I have created a Wild Surge Generator with almost 300 different kind of results when a Wild Surge happens.
These wild surge also make excellent Curses if you are in need of one.

But there is more! There are 2 new prestige classes, the Curse Collector and the Wind Blade.

  • The wind blade is an agile but defense fighter, who uses the air the defect blows and projectiles. Slashes of air give the wind blade the ability to hit enemies from a small distance.
  • The curse collector works on both side of good and evil. As martyr of curses or as a harbinger of misfortune.

That’s it for now, hope you enjoy it. Tijn out!