Shadowspirit

With a loud snap the twig breaks under my left foot.

Screaming the creature turns around in front of me. I feels his gaze upon me although it’s face isn’t visible. It makes my hair stand up on the back of my neck. Goose bumps appear on my bare arms as the invisible gaze pierces my soul and despite the balmy spring-night I’m shivering.

The shadowspirit shakes its head. As long it stand still its body fades away in the darkness between the trees only to become visible as its moves. As a shadow between shadows. On my guard I tighten my grip on the hilt of my sword. The point of my unwieldy, two-handed weapon points towards the ground. Hoping that my clumsy posture and burdensome sword-strikes will mislead my opponents, but this isn’t an ordinary opponent. It will not underestimate me. It underestimates nobody.

The shadowspirit one of the creatures Xuno faces during her journeys throughout the lands of Ianna and Terria. As I’m reading through Xuno will try to put the enemies Xuno faces into stat bloks.

Xuno has recently been release and is available in any (online) bookstore or the Celtica’s webshop and is written by my wife Maite Donker.

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Xuno

Has been a while that I had posted something, but got some great news.
My wife, Maite Donker, had been writing a book written within this very setting and now this book is being published by Celtica Publishing. Her first publication, so she very happy about this.

Her book Xuno is written in Dutch as the the Publisher is mainly focused on the Dutch market, but there might be a small chance the book might be translated.

Xuno will be available in December 2016 through any (online) bookshop or the Celtica’s webshop for € 15,00. Like a preview of the book before you buy, read it here (in Dutch), chapter 1 and 2 of Xuno.

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The Prestigious

This time I have some prestige classes that have lying around a long while, and are a part of the Imarand Campaign Setting for a while now.

First off we have the Curse Collector, a calling that both can be used to perform good and evil deeds. The curse collector could take the form of a martyr that lifts a curse of the unfortunate few. Or Few walk a path as judges, to determine if the punishment of the curse is still deserved, and passing curses to those who earn it. Some even walk the path of dark harbingers, leaving death and doom in their wake as they travel form village to village.

The Wind Blades, are a lose defensive force of the the City of Braxris, this force is inspire by the element of Air and use speed and finesse to defeat their opponents. Although the don’t answer to any authoritative force within the Kingdom of Adriell, the always been their when the city needed them.

Lastly the Seekers of Old, the seekers are trained to recover any item without the owner or guardian ever noticing, but if the need there is no other way, they can use recover items by force. Because they often need to go into hostile area the seekers make use of adventuring groups provide security and survivability, but often keep their true motives and organization hidden. Although both the agents of the guild and organization are called seekers the roles are completely different, they are both called seekers and they maintain the cover to investigate rare magical items without much suspicion.

 

Generate me some Content

Over the recent months I have build some random generators on this site, that can help any GM generate settlements, randoms monsters, encounter tables or even an encounter calculator for Pathfinder.

I have build generators to bring come much needed content to this site, as well trying to learn myself a bit more advanced javascript techniques for use in future projects.

I hope to build a Dungeon/Encounter generator as well as a random Item/Treasure generator, but haven’t had the time the flesh them out. Even to creation of the content for the campaign setting has slowed down, as the group is playing quite irregular as of late.

So checkout the following links:

Settlement Builder
Pathfinder Encounter Calculator
Random Monster Generator

Also check out this PFS Sessiontracker some of the dutch PFS players build to keep track of the scenarios, modules and even adventure paths you have played, making it easy for the GM to find scenarios your player haven’t played yet.

PFS Sessiontracker

How To Be A Better Player

Recently I found this item on the internet and whether you are playing Dungeons and Dragons or Pathfinder, Home-brew or Organized play, I think this is pretty interesting. Take a look at this post written by Grant of LookRobot blog. I can only whole heartedly agree with these points of advice.

http://lookrobot.co.uk/2013/06/20/11-ways-to-be-a-better-roleplayer/

Also see the other posts he made on his blog, most of which give pretty good advice.

http://lookrobot.co.uk/category/rpg/rpg-advice/

Welcome to Vigilton

The village of Vigilton stood guard over an site of historic importance  for centuries. Although the meaning of it’s ritual is slowly been forgotten with the passage of time. This site simply called “the Vigil” represents a bond of trust between mortals and primordials when they still walked the face of Ianna.

Vigilton, is an new adventuring site I have created for use whit the Imarand campaign setting, the players start out as locals taking on the mantel of local militia tasked to protect the village and the site called the vigil. But all will go horrible wrong  as goblins discover the place and break the seals of this ancient tomb.

The village of Vigilton is an rural framing town on the edges of the Durnmon Kingdom, depending much on trading their goods in the nearby city Passhaven. Vigilton does, get its fair share of adventurers using the village as base camp before heading out into the mountains.

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The story continues, a new adventure

A while ago I have created this adventure as a part two the the Court of the Dryad Queen adventure and takes the player back the the court to further investigate the fallen star deep within the dungeons of the old fort.

I borrow the idea for the adventure from the movie Evolution (2001) and created the Starstone Monsters to emulate a bit of the monster in the movie, giving is its own strengths and weaknesses.

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Imarand Races Artwork

Over the last couple of months I have been working with the amazing artist Kim van Deun to bring some live too the various races of the World of Imarand. Has been a wish from the start to bring the Imarand Campaign setting to life with artwork, and why not start the the races the pretty much define the setting.

We got the Silvain, the guard and protect the life giving tree, and the goddess Iyassia, the Siliban cursed and neither living nor undead, the Madilar skilled merchants and traders, but very deceptive with their ability the change appearance. The Beastmen of the various Sha tribes, and the former slaves to the dragon who have fought for the hard earned freedom the Dragonkin

Be sure to take look at her other amazing artwork she has created on her website.

http://www.eyesintheforest.com

I must say the results are stunning, take a look for yourself.
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